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#beta-rome-project

filip5011
not sure how the would look, but it could work 🤷‍♂️
pegperegogaucho
Yup will change that!
pegperegogaucho
Sure but not sure if I will change that since I'd like to leave as much "vanilla" as possible regarding what was already there (i.e.) collision
pegperegogaucho
How do you think this can be addressed? Is the camera path good?
pegperegogaucho
Yup, that's bad
pegperegogaucho
It should actually not be possible to do the telepher again.
filip5011
maybe make the camera forced to be facing that direction from the get-go and slowly rotate around, like it does in the next part
filip5011
oh right
filip5011
makes sense
pegperegogaucho
How did you get Asterix back on the telepher?
filip5011
i went back and the telepher was still there
pegperegogaucho
Did Asterix jump on it himself again or did you get there as Asterix?
filip5011
i went back through the gates and the game switched me back to asterix, which then let me go onto the telepher
filip5011
the gates just before this ^
pegperegogaucho
Thanks!
pegperegogaucho
Yup, I just noticed a very hard to spot flaw :Obelul:
pegperegogaucho
Good on you for finding that
pegperegogaucho
Also for the people who have already played through: * What about the difficulty? Too hard / too easy and were there difficulty spikes/lows? * What about enemy count? Too many enemies or too few, were there enough enemies inside the locks? * What about the gameplay? Was it fun? What did you not enjoy and how could it be changed? * What about the music choice? Is it good?
adrientd
Great work @pegperegogaucho ! I just started to play the "beta beta" and looks good so far! I beat the first battle lock, and lit the hearth, and that's it... I can't open the gates. I know the Rocket Romans are not there yet, but is there another temporary way to open them, or am I supposed to cheat?
pegperegogaucho
:KEKW: Oh I see the problem...