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#xxl

pegperegogaucho
post an image
mr.rubinshtein
:cringe:
mr.rubinshtein
cant rn
mr.rubinshtein
its something special i was working today whole day for XXL
mr.rubinshtein
:yummylips:
mr.rubinshtein
this is so far the only problem i face and trying to solve
pegperegogaucho
and both of the colors are equal in blender?
mr.rubinshtein
yes
mr.rubinshtein
perfectly equal
mr.rubinshtein
just in editor one mesh is normal but another one is the darker version of it
mr.rubinshtein
funny thing is the more i try to make brighter the texture in Ps it comes to its normal state but starts to become to bright and the other mesh that had perfect color on it starts to hurt the eyes
mr.rubinshtein
wait a sec
mr.rubinshtein
does the game allow textures 1024x1024?
mr.rubinshtein
cause what i am thinking now is maybe the UV islands that are on upper side are not taking the texture
mr.rubinshtein
but it doesnt seem to be the issue
mr.rubinshtein
i deleted vertex paint from model just to test it and the mesh is still dark yello
mr.rubinshtein
:WeirdWhat:
mr.rubinshtein
okay i think i found the issue
mr.rubinshtein
for some reason the UV didnt project in blender that i unwrapped
mr.rubinshtein
i unwrapped the model in Maya then sent it to blender