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#xxl

adrientd
Because when you start the level from the beginning the first Rocket roman hook 0 is usually there (near the waterfall)
adrientd
Increased the speed to 5.0f and aim factor to 10.0f: https://youtu.be/mhe9xKUyi6Y
pegperegogaucho
My guess is that the circles around enemies fast and making them hard for the player to hit while damaging him when he comes in contact
pegperegogaucho
I dont see any reason why he would kill other romans
adrientd
Note that I don't think he's supposed to be flying all the time.
adrientd
Normally, at the beginning, the rocket romans act just as regular romans
adrientd
but there must be a way to "set them on fire"
adrientd
maybe with the torch?
adrientd
which would then put in the flying behaviour
adrientd
killing romans in passage and go to the sky
pegperegogaucho
That's too complex and such situation dependent...
pegperegogaucho
Maybe after you hit him a certain times
adrientd
maybe, but they just die normally when you hit them in their normal behaviour
adrientd
unless there's some value for that...
pegperegogaucho
Isnt the state (80) also in the hook in the KWN?
adrientd
idk
adrientd
but when you look at the beta screenshot, they are in the normal behaviour
pegperegogaucho
They also are just standing there
pegperegogaucho
Did you try doing something with the torch to them?
adrientd
yeah, but it didn't work