Also, make sure that you don't have the same folder selected here. You can make a new folder for the mod
Okay, do you think it will work? That is, if I increase the number of enemies.
Okay, I'll share a screenshot of the experiment later, if everything works out.
It turned out to be 2000.
But, now in honor of this should make a potion for the location and make more shields.
Yeah, doing this is a bit more complicated
In the main window you can click a checkbox named "Beacons", this will display all the collectibles in the level (Helmets, Potion, Laurels, ...)
I see, we'll have to try hand-to-hand combat.
If you want to add a new collectible, like the potion, you will need to open the "Beacons" window. It might look a bit complex at first, but stick with me.
You can select in which sector (Part of the level) you want to place the beacon into. Sector -1 is the whole level, 0, 1, 2, 3 are the individual parts of the level. In this case sector 3 is the first part of rome. So put the sector to 3.
After this you can click the button "Add beacon". This will bring up a list of collectibles you can add into the level. If you want to add a potion, you click the potion option. Then a potion will appear where your camera is. You can move it by clicking on the potion
Okay, thank you. Gradually on all locations will increase the number of opponents.
The battle from 1500 is now 3000.
Yeah, I'll be doubling everyone soon.
You can also change the stats of the enemies in the same window where you change their amount
You can change the health, damage, speed of the roman, attack speed, etc.
By the way, the lions need to be weakened. We should also make them lose their weapons, so that they take a long time to charge the attack and be oglu for a long time.