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#xxl

adrientd
- The lock with the Donut Turtle Romans after the first Normandy slide is in the PS2 version but removed for GC/PC.
overfloyd
Interesting
overfloyd
And what was it locking exactly
pegperegogaucho
A button in the ice cave needed to activate the pressure plate nearby
pegperegogaucho
If I remember correctly
overfloyd
I'm looking at some gameplays on yt
overfloyd
The lock doesn't really show up
adrientd
It's still present in the remaster: https://www.youtube.com/live/ZX33w6vhwwQ?feature=share&t=4081
overfloyd
Oh I see you need to be really close to activate it
overfloyd
And what if you just ignore it and keep going through the level?
pegperegogaucho
It will remove the lock in the transition area
pegperegogaucho
but the number wont be set to 0
pegperegogaucho
so, if you enter a new fight, that fight will get added onto that previous number
overfloyd
Yea that's what I was wondering
overfloyd
Thank you
overfloyd
Will add to the platform differences section
overfloyd
https://tcrf.net/User:OverFloyd/Sandbox#Asterix_&_Obelix_XXL_(PlayStation_2,_Windows,_GameCube) I think I've included everything what do yall think?
overfloyd
I've split what's still in the game as leftovers and what's prerelease material, the second one I'll publish later, will have to check if anything else comes up in my mind
bot_fella
https://youtu.be/FbH8mHShd2I Say, does anyone know why they cut down this song so much (for the great map and intro sequence; basically in game)?
overfloyd
Maybe the interlude didn't fit very well I'd say