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#xxl

pegperegogaucho
goto :kekwtf:
pegperegogaucho
Hello everyone, i was playing regisseur the past few hours, and i thought about making cinematic intros for every level in UXXL2, which will display an Image for the country (like for example in Gaul there would be some trees or something in the image, not sure) and also give a cinematic flyby around the first part of the level with music. Any ideas what to put in the intro image and what else to add maybe? :HmmChamp:
Download PetiteCinematique.mp4:



mr.rubinshtein
nicely done
mr.rubinshtein
but in lot of places camera moves like crazy
mr.rubinshtein
i think its cause of limitations of editor
mr.rubinshtein
it doesnt smoother the corners of the spline
pegperegogaucho
yeah, i made that spline pretty quickly just as a test
adrientd
_**Welcome to Gaul!**_
adrientd
Made me think of this:
lepidopterus
*Heheh, i found a way to farm a ton of helmets at the first boss battle... you just made it easier by auto destroying the war machine*
lepidopterus
I was wondering, is the non burned down village an actual physical place that could replace the burning village?
lepidopterus
I always thought it was weird that the houses were not fixed and the characters were not in the village if one played after completing the game
mr.rubinshtein
> *Heheh, i found a way to farm a ton of helmets at the first boss battle... you just made it easier by auto destroying the war machine* @lepidopterus you have an old version of game.This bug was fixed long ago
mr.rubinshtein
> I always thought it was weird that the houses were not fixed and the characters were not in the village if one played after completing the game @lepidopterus why should they be.Narrative design tells you that all characters are going back to village after you save them and its more then enough.When you finish game you get happy end.It would be billion times weirder when you let's say finish game go to village and see it tidy and clean and then start to play Greece full or romans and fight boss to rescue same villagers that are already supposed to be in village.
mr.rubinshtein
:peepoStop:
mr.rubinshtein
You are opening holes in narrative this way
pegperegogaucho
Of course it is possible to have the burning village only for the start of the game I guess
pegperegogaucho
But you wont really be able to replace the geometry
mr.rubinshtein
I mean but what's the point
mr.rubinshtein
Its more then confusing