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#xxl

baku69
maybe ? idk
.romannikolaev
that enlarges the window but not the text unfortunately
baku69
i see, so looks like there is no way to do that xd
baku69
.romannikolaev
sad. Fullscreen thingy also moves the screen slightly off to the left (seen on screenshot). Should it be that way or it is why this thing is WiP?
.romannikolaev
yeah, catched that, thanks
baku69
it will not be finished. Heso lost source code to it, and he is working on sth new, so there will be no need for that in the next few years i guess
baku69
:clappelix:
.romannikolaev
Aha! Now that's the tease.
baku69
yupp
.romannikolaev
the proper one
.romannikolaev
Heso does some heavy lifting compensating his source code loss
.romannikolaev
Was able to force my native QuadHD resolution using original gamemodule of the game, then used xinput+fullscreen patched gamemodule, the resolution seems to be preserved, not sure tho if it is just a text and patched gamemodule actually overrides resolution.
.romannikolaev
Looks like there's no way to force QuadHD with this exact version of the patch. Or with the windowed one.
.romannikolaev
this menu is nice, but can't save render distance value in it's config sadly, can't give this one a go to the wiki page
.romannikolaev
Can I upload resources to sp.com myself? to have fullscreen module back to back with others
hesopesomeso
There is however another cheat tool, which only fixes the aov and nothing else.
.romannikolaev
what aov refers to?
hesopesomeso
same as fov
.romannikolaev
I can absolutely include that on the wiki page if you will allow me to test that