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#xxl

pyramidensurfer
If this works for anyone, please quickly tell me. Because it doesn't seem to work for everyone.
iTrash
@pyramidensurfer What exactly do you mean? I didn't do any of that intentionally
pyramidensurfer
There are many sections in the file that just do nothing. I already guessed that wasn't really Intentionen.
iTrash
do you mean all the NOPed code?
pyramidensurfer
Mainly, but there are also some sections with lots of 00s, but I wasn't sure if that was really doing nothing.
pyramidensurfer
After all, the patched file is bigger than the original one.
iTrash
Oh, these, they might seem like a bunch of zeroes, but it's actual data (there is some non zeroes in there)
iTrash
I think it's data that is usually loaded from the driver/cd or something
iTrash
I don't know but it was necessary to make it work.
iTrash
Btw, you might wanna "allow" my latest patched version with warning messages in the widescreen patch.
pyramidensurfer
Is there a newer version of your patch than the one I used? I just checked the size in the WS Patch.
iTrash
It's the one from this video: https://www.youtube.com/edit?o=U&video_id=HnYjIc-VVvM
pyramidensurfer
Damn it. what did you change for that version?
iTrash
Actually, I don't quite know anymore. It was somewhat of a rewrite to solve an issue someone had.
iTrash
It also prints out some logging messages
iTrash
Which are pretty useless at this point
pyramidensurfer
I'm going to try if the widescreen patch also works on the newer version now. If it does, I'm going to upload it directly.
iTrash
Actually, no need to update the widescreen patch directly because there is some changes I want to make to the patch anyway to cleanup a few things and fix a memory leak.
iTrash
Although this memory leak is at this point pretty harmless (leaks a few KB of RAM every time you load a level)
pyramidensurfer
Just don't touch the NOPs at offset 0x4651, because I added a little bit of code at that section to move the camera.