Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3XXXLOlympic GamesXXL EditorToolsOff-TopicXXL RomasteredXXL 2 RemasteredOther GamesModsCaesar's ChallengeUnfair XXLPatchesFan ArtPersonal ArtSpeedrunningMediaRandomizerBETA RomeHSKALPresence AdrienPresence SPQRPresence Mr. RubinshteinSupport Bot Helpdesk

#editor

hesopesomeso
*and it is at 13%* ... *and it's already using half of a CPU core time* - doesn't it sound funny? :Obelul: or am I just rotten?
pegperegogaucho
If a CPU has 4 cores, then 25% would mean one core is fully utilized, so 12.5% or 13% would be half, right?
pegperegogaucho
You can check the individual cores as well
pegperegogaucho
Maybe "Core utilization" would be better than time
hesopesomeso
I thought 13% *was* the individual core time :Obelul:
pegperegogaucho
It's 13% of the CPU
hesopesomeso
yeah, but if the editor only runs on 2 cores (out of 4), max you can achieve is around 50% utilization, so it's kind of misrepresenting it
hesopesomeso
okay, i guess i'm just rotten :KEKW:
pegperegogaucho
It runs on 2 cores? I only know that all of the main XXL-Editor logic is all on one thread, maybe there is another thread for audio or something that runs on another core, so your idea still wouldn't be ideal, because it will never ever reach 50% utilization...
hesopesomeso
It runs on 2 cores on 100% at all times for me...
pegperegogaucho
If it is on Wine, maybe that changes the statistics somehow, who knows :Obelul:
pegperegogaucho
I have yet to measure hsk performance, let's see which editor is faster 🔍
pegperegogaucho
Who's idea was it, to name the 🔍emoji "mag" instead of "magnifying_glass"? :PogelixWeird:
pegperegogaucho
@adrientd, are you considering a port of XXL-Editor to linux?
hesopesomeso
Last time I checked it was amazing... though right now I think some cpnt of my pc is dying so it's garbo for me, was trying UXXL rome (og game) and couldn't get a stable 50 fps :KEKW:
hesopesomeso
On his github page it reads "Only works on Windows (Vista and later), though efforts are done to make ports to other operating systems easy in the future." so you should expect it :MerchantGreedy:
pegperegogaucho
Maybe you are missing some optimizations for the many particle effects
pegperegogaucho
Very observant👍
hesopesomeso
I definitely am (though i have finally added dynamic buffers, so the perfomance was better!), but it was running smoothly a few days ago, and just yesterday everything broke down. I'm getting fps drops in UXXL+XXL game :KEKW: only noclip movement and im glitching like crazy :KEKW:
hesopesomeso
(this is the original game i'm talking about)