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#editor

deep_wolf
In-game and menus text are all localized, but only on that screen it is not, huh...
hesopesomeso
I believe that's because the game loads English (for this particular menu), and not your localized version.
deep_wolf
Oh... That make sense
deep_wolf
Yeah
hesopesomeso
The game first loads the french locale (to load the order of the locales). Then, it chooses an available one from the order (English is primary). So you could technically change the order in the french locale, such that your localization is first (and it would get chosen).
deep_wolf
I did russian text + french vo, so it's all good
deep_wolf
The only thing left to do is VO's, but it's not feasible at the moment in any way, so...
hesopesomeso
You can try some form of generative AI, I think it did a pretty ok job for beta rome.
baku69
kekw
deep_wolf
But what about tools? Can you swap voice lines now in editor?
deep_wolf
I tried to unpack rws's 2 years ago, but didn't find a way to put them back in, so I've no idea here...
hesopesomeso
There's no tools for that in the editor, you'd have to do it yourself.
pegperegogaucho
In the latest versions of the editor you can replace the speech files for all languages and then save them to the .RWS'. But I believe you need to first extract all the audio, Adrien posted a guide on how to do it some time ago, you could try searching in here for that :PogelixOkay:
hesopesomeso
Does that rewrite the wave data in the rws?
deep_wolf
Really? I'll look it up
hesopesomeso
^ This here.
pegperegogaucho
Yes, I said that in the message :Obelul:
deep_wolf
Alright, I added new lines, but they don't overwrite the old ones. Do I need to hit a button somewhere in editor?
deep_wolf
Oh, maybe I need to add title in each file?
deep_wolf
This stuff, not sure