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#general

jc181998
how can i edit asterix and obelix xxl game for ps2 if it doenst have a game module
jc181998
i only have an iso image
hesopesomeso
Crate break sounds are quite different. Not as clear as the original.
hesopesomeso
It does have a game module.
hesopesomeso
You need to extract the content of it.
jc181998
oh ok
jc181998
yeah but the content does not have a game module, it has the combos, the list of the levels, kp2 files and the system.cnf
pegperegogaucho
What do you need the gamemodule for?
jc181998
to open the project of editing
jc181998
toº
pegperegogaucho
The execuables of the PS2 games usually have names like SLUSXYZ.AB
pegperegogaucho
You only need the gamemodule for the PC versions
pegperegogaucho
The XXL-Editor can open the console games without gamemodule because there is no "DRM"
jc181998
i am using the second option to create a project , i chose Playstation 2 platform but it still asks me for the game module path
pegperegogaucho
That is there for the PC remasters, you can leave it empty
jc181998
ok, im gonna try
jc181998
what about the output path
jc181998
do i need to extract the iso image of ps2 asterix and obelix xxl
pegperegogaucho
You need to extract the files so you can edit them. The output path can be anything, but you can also choose the same path as the input path, which will override the files
adrientd
The "GameModule" paramater is only used so that you can quickly launch the game from the editor to test your level. It's completely optional, and only works for PC versions of games anyway. Maybe in future versions I could hide it when the selected platform is not PC, or indicate more clearly that it is optional.