Also, going from sector 2 to 3 is very fast once the door is open, so I think there is no reason to have a save druid for sector 3, if a player wants to save they can always go back to sector 2 to save.
adrientd
I fear that it is kind of hardcoded in the exe.
pegperegogaucho
I already see a fixed array inside the GrpMap
adrientd
Yup :/
pegperegogaucho
If it is just that it might be doable
pegperegogaucho
But if there is even more stuff that is not good
adrientd
but then this Sekens has 3 savepoints...
pegperegogaucho
Indeed! :)
pegperegogaucho
Note the save point at the very end, so we will have 3 save points on the map