Yeah, but it HAD to make a bit of sense. Surely they didn't just slap a bunch of shit around?
hesopesomeso
yeah, if sicily => we need a bridge.
mr.rubinshtein
i dont know chief, that seems a bit redundant thing
as the chunks of islands are way to close to each other and they can be even crossed by a boat with the same logic
mr.rubinshtein
thats more what i am guessing there
beta rome sectors have no bridge areas or even maybe some of those sectors cross just on top of that crack
mr.rubinshtein
either way great map is more of a decor here and yet again since development was rushed at the end i am sure they just made things look pretty and cut stuff out or didnt even bother
hesopesomeso
is sicily to be considered rome? if not, we should just skip it.
hesopesomeso
yeah i know!
mr.rubinshtein
yeah surely
mr.rubinshtein
sicily is not rome but what i was thinking that at least first two sectors do go through siciliy till we get to sector 3
baku69
You can also rework great map lol
baku69
To make Rome bigger
forgotten_in_abyss
Don't focus too much on the names of the levels and real geographical places, because... C'mon, Judging by this map, I generally live either in the sea or in the mountains of Normandy.
mr.rubinshtein
this is what i was talking about
mr.rubinshtein
in any ways this is guessing game
mr.rubinshtein
current great map doesnt represent in any way the layout of beta rome
mr.rubinshtein
so lets not focus too much on sectors and their placement i guess
forgotten_in_abyss
I wanted to use already existing lines in localization file and sekens that says there's 4 checkpoints.
pegperegogaucho
So there seems to be a confusion around Sicily here.