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#xxl

pegperegogaucho
:Pogey:
pegperegogaucho
now thats a roman outfit
adrientd
lol :LUL:
adrientd
Lil and Fat Romans XXL: The Prequel
pegperegogaucho
now just the specularity
pegperegogaucho
😉
adrientd
spectacular indeed
mr.rubinshtein
omg thats majestic
mr.rubinshtein
i hope that specularity will be fixed soon and we will be able to see the thicc reflections
mr.rubinshtein
also does anyone know of any tutorial of how to make specular map from scratch?
pegperegogaucho
wdym?
mr.rubinshtein
well i have the golden tie and i want to put on it specular reflections
mr.rubinshtein
i just need to put specular of material to 1 in blender and thats it?
mr.rubinshtein
or there are some additional things i need to do
pegperegogaucho
the game doesnt use a specular map as you may think it does
mr.rubinshtein
oh
pegperegogaucho
the 100_specmap1 is the only thing close to specularity right
pegperegogaucho
and it looks like that its not uv-mapped, but projected depending on the camera or something like that
mr.rubinshtein
yea seems like it
mr.rubinshtein
but you need to specify first which material will be specular right?