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#xxl

pegperegogaucho
And I also watched your Beta Rome playthrough, that is also very nice of you to bring attention to it with your big channel!
hesopesomeso
Someone translate please, preferably a german person and to English :Obelul:
schmeling65
XXL GBA remade in XXL
hesopesomeso
Thank you!
mr.rubinshtein
that sounds like an attractive idea
mr.rubinshtein
but i believe the assets have to be redone or more like retextured
mr.rubinshtein
still game is fairly simple and technically can be redone if put enough time
pegperegogaucho
Adrien was able to export the GBA levels with textures, so this could theoretically be done
pegperegogaucho
The "new" enemies in the GBA version could also be easily added...
pegperegogaucho
...So, maybe someone wants to go ahead and do it? :Pauselix: It would be a pretty simple thing to do and a good start into XXL modding
pegperegogaucho
The difficult thing would be to get the mechanics of GBA carried over right
mr.rubinshtein
i mean i even created a meme from gba level where Sam is dancing I exported the ground from level 1 into blender and this was the result :Obelul:
Download Sam_Breakdance_Meme.mp4:


mr.rubinshtein
but it has this weird lines around each polygon which probably need to be fixed
pegperegogaucho
That is because of the UV-mapping, if the map goes to the edge of the texture, the other end of the texture will bleed onto it
pegperegogaucho
Very common problem everywhere
mr.rubinshtein
you input some ideas in my mind that i dont really want to dodge :HmmChamp:
mr.rubinshtein
That sounds like an attractive idea tho
pegperegogaucho
:SecureTheBagChamp:
mr.rubinshtein
exposure would be enough
mr.rubinshtein
:Obelul: