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#xxl

baku69
but this dude wrote the dialogues from scratch
baku69
baku69
font looks not that good
baku69
but well
martyste
Oh, I see.... with what seems to be lowercase included. Well, someone had to beat me to it. Altough i did plan to have 2 or 3 russian friends help me translate, it's clear I still have my version to make if we want to see both Arial and Mettler russian, faithful to the source material.
martyste
I don't want to steal any of his work either so my version will be made from scratch. At least i gotta have it there for consistency with the rest of my HD language packs :p
martyste
Also, someone had found out a cheatcode for the PS2 version to correct the aspect ratio of text when playing in 16:9... gosh it would be so fantastic to find the same on PC. I can dream tho, I'm quite the silly noob debugger x3
hesopesomeso
The only thing that I can tell is that the laurel is quite misplaced, but the lock seems ok somehow
martyste
we all got used to it... but if you look at the spears... you will notice they got skewed in the process.
martyste
I believe you can inspect those models correctly in the XXL Editor, at the origin.
martyste
btw i like this server icon... asterix looks lost in the egypt void or smth X3
baku69
basically he was in undespawned sector and somehow he made some weird position x)
baku69
hesopesomeso
yeaa
hesopesomeso
Somebody should tell Failentin about x3 so he can make a setup for us :obelul:
baku69
xD
baku69
for himself*
baku69
correct
hesopesomeso
True, I forget XD
baku69
failentin still didnt know about slide skip fix