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#beta-rome-project

adrientd
The Rocket Roman is an unused scapped enemy: - the code is still in the game executable but unused, - the model is not stored in the original game, since no level has it, but is left in the Remaster files, - the animation had to be made.
maribor99
Cool
maribor99
Looking forward to a new playtest release
pegperegogaucho
Unfortunately the code for him is unfinished and several patches had to be made to make him behave correctly, so he must have been cut pretty early on
overfloyd
Maybe to make it less awkward you could hit him and after being stun for like 2-3 seconds he starts flying
overfloyd
So you also have some time to get away and avoid getting hit
alatinn
I don't remember if it was supposed to be part of the project to connect beta-rome to the actual rome segments (?)
pegperegogaucho
Sure!
pegperegogaucho
Rubin had already modeled a transition, but the textures and vertex coloring is still to be done
pegperegogaucho
That's difficult, I'm not sure if I'll do that. I guess we will see in the next test
mr.rubinshtein
Yeah i should slowly start getting to it.
overfloyd
Just an idea ofc
supaburori
the new preview is so hype, the Rocket roman is funny, also the music choice is interesting, not what i imagined but it fits anyway
supaburori
:PogelixPog:
supaburori
Beta Rome best video game hype of the year
rimteii
Yooooo great works!! :pogelixLeft:
rimteii
Followed this whole project from a far, but big ggwp to everyone workin / who worked in that! :Clap:
pegperegogaucho
Thanks!
pegperegogaucho
We are doing the work OSome couldn't do!
rimteii
The holy work