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#xxl

hesopesomeso
broken camera centering functionality
hesopesomeso
lemme try that too
martyste
if you decide to swap center camera to another controller button, that new button can fast turn, and the last used keyboard key still holds on to the slow turn!
hesopesomeso
yeah, i got it to work, what the hell xd
martyste
and also that explains why fast turn triggers only on key release
martyste
the game is meant to disable that action if you hold R3 for a certain time on PS2, so during this time fast turn cannot be active
martyste
it's a failsafe to ensure it only occurs on light taps
hesopesomeso
I don't see such a timer on PC. Though, with some shenanigans, you can get the slow turn mapped back on some controller jey.
martyste
well i'd like to undo my mistake yes please
martyste
aka the same behavior as PS2
martyste
well granted i only messed up the config on my editor save so it's not a big deal
martyste
i found myself in the same situation as you more or less at the start of this conversation, where i have 2 keyboard keys doing each action
hesopesomeso
I'm looking into how this is caused
martyste
here's something that could clue us: in our system, binding interface to left stick doesn't prevent Dpad from controlling interface
martyste
soooo there's defo some under-the-hood stuff.
martyste
i found out how to fix this
martyste
just ask the game to apply "controller" mapping default
martyste
and then fix some of the wrong bindings such as confirm being on Square and such
hesopesomeso
I had dash on L1 :obelul:
martyste
slow turn will be properly re-attributed to R3